SantaJam - Retro FPS
Santa Jam FPS
This is my submission for the Santa Jam.
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Controls:
- WASD - Move
- Mouse - Controls Rotation / Look
- Space - Jump
- Right Click - Gather Resources (Sphere)
- Left Click - Fire Projectiles
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How to Win:
- Get to the Green goal to Win
- Lose Time when you are attacked by enemies
- Gain Time when you destroy enemies with your projectiles
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Dev Post Game Jam thoughts:
This game jam was a secret santa theme so I ended up getting some info about the person I was making this game for.
I ended up doing research around Doom-Like games to get a general idea for what makes these games fun. I noticed that a lot of it has to do with speed and excitement. To emulate this I made the timer also your HP.
When you kill an enemy you get 5 more seconds and when an enemy hits you, you lost 1 - 3 seconds. So this makes it a bit more of a flex if you want to try to end the level with more time. Giving 2 ways to play the game.
With that said I ended up suffering a bit from creep scope. I haven't done a 3D game in quite a while and struggled to get the movement how I wanted. I wanted to also do a resource management system where you can use your resources to build platforms and things like that. I also wanted to do some sound effects and music but wasn't able to get to these too. I hope whoever plays this prototype enjoys it!
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